Server Modifications

Custom systems and mechanics designed to enhance gameplay without compromising the anarchy experience.

Economy Systems

Player-driven economy with multiple trading mechanisms

Auction House

A centralized marketplace where players can list items for sale. Set your own prices, browse available listings, and participate in competitive bidding.

  • ✓ List items with custom prices
  • ✓ Real-time market dynamics
  • ✓ Transaction history tracking
  • ✓ Secure payment system

Player Orders

Request specific items or quantities from other players. Post what you need, set a reward, and let the community fulfill your order.

  • ✓ Custom order creation
  • ✓ Flexible pricing system
  • ✓ Order status tracking
  • ✓ Automated fulfillment

Item Shop

Purchase essential items and resources directly from the server. Fair pricing ensures accessibility while maintaining game balance.

  • ✓ Basic resources available
  • ✓ Balanced pricing model
  • ✓ Quick transactions
  • ✓ No gameplay advantages

Sell System

Convert your gathered resources into currency instantly. Efficient monetization system for your farming and mining efforts.

  • ✓ Instant transactions
  • ✓ Fair market rates
  • ✓ Bulk selling options
  • ✓ Sales history

PvP Systems

Combat mechanics and competitive features

Bounty System

Place bounties on other players or hunt for rewards. A dynamic system that adds strategic depth to PvP interactions and creates interesting gameplay scenarios.

  • ✓ Custom bounty amounts
  • ✓ Public bounty board
  • ✓ Automatic reward distribution
  • ✓ Bounty statistics tracking

Combat Mechanics

Vanilla combat mechanics with no restrictions. Experience PvP as intended, with full access to all game mechanics and strategies.

  • ✓ Vanilla combat system
  • ✓ No combat restrictions
  • ✓ All items allowed

Technical Information

Server specifications and performance details

Server Configuration

Version

Minecraft 26.2

World Size

60,000,000 × 60,000,000

Game Mode

Survival

Difficulty

Hard

Economy

Player-Based

Server Type

Dedicated